Book Description.
The ActionScript 3.0 language brought a lot more power
and flexibility to Flash, enabling developers to build powerful
applications that hadn’t been possible before. One usage of this
increased power is in processing 3D graphics, and many Open Source 3D
engines sprang up. This scene has matured now, and there are a few clear
winners in the 3D engine space – such as Away3D, Papervision3D and
Sandy.
With the release of Flash CS4, Adobe added some basic 3D
support into the main Flash IDE, increasing the public’s awareness of
what’s possible. At the same time, the support they added was very
basic, meaning that to perform any impressive functions developers still
had to use a dedicated 3D engine, so the interest in these engines has
grown and grown.
This is the first book to deal with the popular
Away3D engine, and one of the first up-to-date books on 3D in Flash. It
is written by the Away3D development team.
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The Essential Guide to 3D in Flash | Publisher: Apress; 1 edition (December 31, 2009) | 350 pages | PDF | Language: English
The Essential Guide to 3D in Flash | Publisher: Apress; 1 edition (December 31, 2009) | 350 pages | PDF | Language: English
info : http://www.amazon.com/Essential-Guide-3D-Flash/dp/1430225416
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